Tomb Raider is an action-adventure video game developed by Crystal Dynamics and published by Square Enix. It is the tenth title in the Tomb Raider franchise, and operates as a reboot that reconstructs the origins of Lara Croft. Tomb Raider was first released on 5 March 2013 for Microsoft Windows, PlayStation 3 and Xbox 360, and later on 23 January 2014 for OS X, on 27 April 2016 for Linux, and on 7 March 2017 for Shield TV.Crystal Dynamics began development of Tomb Raider soon after the release of Tomb Raider: Underworld in 2008. Rather than a sequel, the team decided to completely reboot the series, re-establishing the origins of Lara Croft for the second time, as they did with Tomb Raider: Legend. Tomb Raider is set on Yamatai, an island from which Lara, who is untested and not yet the battle-hardened explorer she is in other titles in the series, must save her friends and escape while being hunted down by a malevolent cult.Gameplay elements focus more on survival, although exploration is used within the game when exploring the island and various optional tombs. It is also the first game in the main series to have multiplayer, the first game in the series to be published by Square Enix, after the latter's acquisition of Eidos Interactive in 2009, and the first game in the series to be given a "Mature" rating from the ESRB. Camilla Luddington was announced to voice and perform as Lara Croft in 2010, replacing Keeley Hawes.
GAMEPLAY
Tomb Raider is presented in third-person perspective. Players take control of the series lead character Lara Croft. The game uses an interconnected hub-and-spoke model that combines action-adventure, exploration, and survival mechanics. Players can traverse between the camps and across the island using footpaths, improvised or already-available ziplines and climbable tracks. Many of the players moves are carried over from the previous games created by Crystal Dynamics, with some tweaks added, such as incorporating elements of stealth gameplay. Quick time events are scattered at regular intervals throughout the game, often appearing at crucial or fast-moving points in the game's plot, such as extracting a shard of metal, and escaping a collapsing cave.
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