Darksiders II is an action role-playing hack and slash action-adventure video game developed by Vigil Games and published by THQ. It is the sequel to Darksiders and was released in August 2012 for Microsoft Windows, PlayStation 3, Xbox 360[5] and as a launch title for Wii U upon the console's Australian, European, and North American release in November 2012. The story follows the efforts of player character Death to clear the name of his brother, War, who stands accused of wiping out humanity.
A remastered version, titled Darksiders II: Deathinitive Edition, was published by Nordic Games for the PlayStation 4, Xbox One and Microsoft Windows in 2015, and ported to the Nintendo Switch in 2019. A parallel sequel, Darksiders III, was released on November 27, 2018.
Players take control of Death, one of the Four Horsemen of the Apocalypse. The core gameplay is an action role-playing hack and slash style. The game makes frequent use of interactive puzzle elements, requiring the player to think their way through a series of levers, doors, elevators, portals, etc. in order to traverse areas and reach objectives.
Development
THQ's creative director Luis Gigliotti revealed in an interview with GameAxis that Darksiders would be a franchise and that they were contemplating a sequel. Joystiq stated that a Darksiders sequel was planned for the fiscal year of 2012.An article on the Official Xbox Magazine website confirmed that Darksiders II was expected to be released in 2012. It was announced at E3 2011 that Darksiders II would be a launch title for the then-upcoming Wii U with modifications necessary to fit the controls of the Nintendo console as well as some new features unique to the console
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